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Usagyuuun!!! Simulator✨!

Usagyuuun!!! Simulator✨!

A Roblox experience owned by Usagyuuun!!! Simulator by Omochi Studio.

SimulatorENclimbinggachacute animal

Description (written by the developer; not a statement by this register)

[Story] In front of you stands a tall carrot building that pierces the clouds... How tall is it? I want to climb it... I want to conquer this building...!! Next to the building is a small creature looking up at the sky, "Usagyuuun." It seems interested in the top. The goal is the moon. Can you take Usagyuuun to the moon...?! [How to Play] 🐰 Aim for the moon with Usagyuuun! Keep climbing higher and higher! 🥕 🐰 Collect many coins with Usagyuuun! 🥕 🐰 Use the gacha to get Usagyuuun🥕 Tags: Simulator, egg, open world, obby, tower, easy, adventure, RP, fantasy, animal, rainbow

Last updated by the developer 28 Oct 2025, 04:38 UTC.

0
playing (measured 12 Aug 2026, 05:36 UTC)
31,551
lifetime visits
85%
liked (216 👍 / 38 👎)
1,264
favourites (40.1 per 1k visits)
29 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:360first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

No.1 オープン · other10,081
No.2 オープン · other4,942
10回 · other3,808
No.3 オープン · other3,291
No.4 オープン · other2,880
No.5 オープン · other2,663
No.1 Complete · progression2,287
No.6 オープン · other2,255
No.7 オープン · other1,870
30回 · progression1,827
No.8 オープン · other1,625
No.6 Complete · progression1,313
No.2 Complete · progression1,212
50回 · progression1,182
No.8 コンプリート · collection803

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.