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Bake a Donut!🍩

Bake a Donut!🍩

A Roblox experience owned by Bake A Game.

SimulatorENbakingtycoondecorating

Bake a Donut!🍩 is a simulator experience created on 2024-10-29. It has recorded 2,027,858 lifetime visits and currently has 1 player. The title holds 4,496 favorites and maintains a 75% like percentage. The game focuses on baking and decorating donuts within a shop setting.

Description (written by the developer; not a statement by this register)

👩‍🍳 Bake & decorate donuts! 💸 Serve customers to earn coins! ✨ Upgrade your menu & donut stand! 🍩 Make delicious donuts! & much more! A chill & relaxing game where you own a donut shop & decorate donuts! 🍪 Owner : @jnfirmary Enjoy the game? Like 👍 and favorite ⭐ for more updates! Inspired by: Baking, Bakery, Baker, Cook, Donut, Dessert, Food, Simulator, Tycoon, Fashion, Dress Up, Restaurant, Shop, Store, Business, Work at, Cafe, Make Donuts, Donut Maker, Food Maker

Last updated by the developer 13 Jun 2026, 17:00 UTC.

1
playing (measured 10 Aug 2026, 17:04 UTC)
2,027,858
lifetime visits
75%
liked (1,010 👍 / 335 👎)
4,493
favourites (2.2 per 1k visits)
29 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Rainbow Pack
39 R$
Galaxy Pack
29 R$
Faster Baking
19 R$
Starter Pack
19 R$
Auto Bake
19 R$
Rich Customers
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Bake A Donut! · welcome1,177,264 · 94.1% win
Served 1 Donut · other249,290 · 94.1% win
Served 10 Donuts · collection33,869 · 0.00% win
Served 50 Donuts · progression2,925 · 0.00% win
Served 100 Donuts · progression737 · 0.00% win
You Met The Owner! · social25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 — 75 % liked3 September 2026 — 75 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:0775no change
14 Aug 2026, 09:2075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.