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Obby Blitz

Obby Blitz

A Roblox experience owned by GRROW Games.

ObbyENparkourleaderboardcodes

Description (written by the developer; not a statement by this register)

✨Obby Blitz is a fast-paced obby game where you race to complete challenging stages and climb the leaderboard! Compete for wins, level up, and track your playtime. ✨Can you become the ultimate Obby Blitz champion? 🚀 Climb up the Leaderboard! 🏁 Unique Stages 🔥 Make sure to always look at the group for CODES 🎁 You can get a rewards by liking the game and joining the group -> https://www.roblox.com/groups/35143315/GRROW-Games 🎁 Tags: obby, platformer, obstacle course, parkour, difficulty chart, tower, hard, impossible, lava, wraparound, 2 player obby, fun obby, Parkour, Mega, Fun, Obstacle Course, Long, Parkour Obby, Easy

Last updated by the developer 30 Apr 2026, 20:30 UTC.

0
playing (measured 22 Aug 2026, 01:38 UTC)
4,783
lifetime visits
93%
liked (13 👍 / 1 👎)
15
favourites (3.1 per 1k visits)
29 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 01:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Universe
600 R$
Mjolnir
450 R$
Infinity Gauntlet
300 R$
Chess Genius
300 R$
Double your GEMS & XP
180 R$
Double Gems
100 R$
Double XP
100 R$
+10 Quest Slot
80 R$
+5 Quest Slot
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,966 · 0.00% win
1st WIN · progression687 · 0.00% win
5 WINS · progression7 · 0.00% win
10 WINS · progression5 · 0.00% win
The End · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.