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⚽ Slap League: Recreated

⚽ Slap League: Recreated

A Roblox experience owned by tekool's stu.

SportsENsoccerslap battlescompetitive

Description (written by the developer; not a statement by this register)

Slap League: Recreated is a soccer game where players compete to become the best team and win the game. Choose from over 20 unique gloves and a master of slapping on the soccer field. 🛑 EXPLOITING WILL RESULT IN A PERMANENT BAN 🚫 Slap Battles created by the awesome @Tencell and team! 👍 Just a fan, I don't own any of the game's assets.

Last updated by the developer 17 Jul 2026, 01:29 UTC.

0
playing (measured 11 Aug 2026, 05:34 UTC)
2,600
lifetime visits
88%
liked (23 👍 / 3 👎)
13
favourites (5.0 per 1k visits)
30 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God's Hand
99 R$
3x Slaps Multiplier
59 R$
2x Slaps Multiplier
19 R$
Emotes Pack
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Slap League · welcome1,380 · 100.0% win
Played First Match · welcome296 · 0.00% win
First Score Made · other198 · 0.00% win
Won First Match · progression85 · 0.00% win
Met tekool · other61 · 0.00% win
Won 10 Matches · progression15 · 0.00% win
I feel... floppy? · other12 · 0.00% win
Met the Tester · welcome11 · 0.00% win
Bouncy Ball · other11 · 0.00% win
Won 25 Matches · progression4 · 0.00% win
Banana Launcher · other4 · 0.00% win
NO TABLEFLIP USER · other4 · 0.00% win
Where is my Arm??? · other3 · 0.00% win
Can we get much higher? · other3 · 0.00% win
Won 50 Matches · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8818 August 2026 — 88 % liked27 September 2026 — 88 % liked18 August 202627 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 20:3788no change
18 Aug 2026, 14:0788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.