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[NEW] Mega Button Simulator

[NEW] Mega Button Simulator

A Roblox experience owned by Tiny Games Inc!.

SimulatorENincrementalpet collectionsimulator

Description (written by the developer; not a statement by this register)

Welcome to Mega Button Simulator! Release EVENT! - 👑Use code: "Release" - 🎉Release Sale! Cash Every Second! 🔼Buy Cash Multis with your Cash! 📈Buy better stats to multiply lower stats! 🥚Hatch eggs to gain amazing pets! 📜Complete quests from the NPCs! 🏆Earn your spot on the competitive leaderboard! 🔥Coming soon:🔥 - More Worlds + More Stats - NEW Eggs - Minigames 🔴UPDATE at 150,000 Global Presses🔴 Builds by @PolskiPlay1234 Scripted/UI by @0mzy_JR Tags: Mega, Button Simulator, Simulator, Stats Simulator, Stats, Pets, Mega Button, Fun, incremantal

Last updated by the developer 17 Dec 2025, 20:10 UTC.

0
playing (measured 10 Aug 2026, 18:19 UTC)
2,450
lifetime visits
65%
liked (11 👍 / 6 👎)
9
favourites (3.7 per 1k visits)
30 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x5 Luck
499 R$
+5 Pets Equipped
399 R$
VIP
299 R$
x2 Luck
199 R$
+2 Pets Equipped
199 R$
Cash x5
199 R$
Magic eggs
199 R$
Triple Hatch
129 R$
Auto hatch
129 R$
x2 Crystals
109 R$
Cash x2
99 R$
More Inventory
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,982 · 0.00% win
100 Button Presses · progression109 · 0.00% win
1,000,000 CASH! · progression64 · 0.00% win
1,000 Button presses · other60 · 0.00% win
Met a Developer · social6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.