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A Roblox experience owned by #Young Street Life.

OtherEN

Description (written by the developer; not a statement by this register)

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Last updated by the developer 24 Apr 2026, 01:33 UTC.

0
playing (measured 22 Aug 2026, 01:38 UTC)
622
lifetime visits
90%
liked (9 👍 / 1 👎)
6
favourites (9.6 per 1k visits)
30 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 01:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

/sg Draco
2,100 R$
/sg Draco
1,950 R$
/sg AR
1,450 R$
/sg MAKAROV
950 R$
/sg G2C
950 R$
/sg Glock19x
850 R$
Looting
750 R$
/sg GlockS
750 R$
PREMIUM
700 R$
/sg FN57B
650 R$
More Storage
650 R$
X2 MONEY
550 R$
VIP
400 R$
/sg machete
300 R$
/sg knife
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome479 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.