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[UPD]Luke's Glitch Per Difficulty Chart Obby

[UPD]Luke's Glitch Per Difficulty Chart Obby

A Roblox experience owned by Luke Makes Difficultys.

ObbyENglitchdifficulty chartobby

[UPD]Luke's Glitch Per Difficulty Chart Obby is an obby experience created on 2024-10-30. The game has accumulated 2,338,474 lifetime visits and holds 1,213 favorites. Currently, zero users are playing. The title indicates a glitch-based obstacle course structure.

Description (written by the developer; not a statement by this register)

this is a glitch obby Ty meta for giving the guis to me tysm guys for over 1m visits 1k✅️ 10k✅️ 100k✅️ 1m✅️ 10m❌️ 100m❌️ 1b❌️

Last updated by the developer 31 Jul 2026, 15:02 UTC.

0
playing (measured 10 Aug 2026, 20:38 UTC)
2,338,474
lifetime visits
43%
liked (1,381 👍 / 1,867 👎)
1,213
favourites (0.5 per 1k visits)
30 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Luke's glitch per difficulty chart obby · welcome1,099,351 · 0.00% win
You met the owner! · social30,143 · 0.00% win
You Found GREEN Block · collection371 · 0.00% win
You Found RED Block · collection343 · 0.00% win
You Found BLUE Block · collection250 · 0.00% win
you won easter egg hunt! · collection17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4314 August 2026 — 43 % liked24 August 2026 — 43 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:0543no change
14 Aug 2026, 08:0443first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.