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Pacman vs Roblox

Pacman vs Roblox

A Roblox experience owned by ASPX GameHub :v.

SurvivalENpac-mansurvivalaction

Pacman vs Roblox is a survival experience created on 2024-10-30. It has recorded 4,654,653 lifetime visits and 2,962 favorites. Currently, three users are playing. The game holds a 66% like percentage. It is categorized under the survival genre.

Description (written by the developer; not a statement by this register)

Inspired in Antonio Palmucci's "Pacman vs" Animations! Survive Pac-Man, and try to defeat him with your sword and using power-ups! ------------------------------------------- SHUTDOWN = UPDATE Created by me, EpikAwesom (Pizco) ------------------------------------------- some tags: pac man, pac-man, vs, pac.man, pac,man, pacmen, eating, pac-men, survive, pac men, eat, pac.men, pac,men, pacblox, pac-blox, pac.blox, attack.

Last updated by the developer 10 Mar 2026, 00:47 UTC.

3
playing (measured 11 Aug 2026, 02:51 UTC)
4,654,653
lifetime visits
66%
liked (825 👍 / 431 👎)
2,967
favourites (0.6 per 1k visits)
30 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Stronger Sword
10 R$
Be Fast
10 R$
Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,662,084 · 48.0% win
First Death · progression1,415,537 · 40.0% win
First Power-Up · progression539,840 · 16.0% win
Defeat Pac · progression409,210 · 8.0% win
First Purchase · other131,909 · 8.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.