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UPDATE 8 🫘 TD Beans

UPDATE 8 🫘 TD Beans

A Roblox experience owned by De Forbidden Republic.

Tower defenseENTower DefenseBean ThemeWave-based Combat

Description (written by the developer; not a statement by this register)

UPDATE 8 Whats new: - SPUDMAN TOWER - SPUDMAN MAP - 1 NEW ACHIVEMENT - NEW UIS - BUG FIXES 🌱 Welcome to TD Beans! 🌱 Dive into the wildest tower defense action on Roblox! Command Bean and all of his friends as they defend their world across 7+ exciting maps. Strategize and deploy 40+ unique towers to take down 40+ zany enemies in wave after wave of challenging fun. Every map brings new surprises, keeping the battle intense and unpredictable! 🚀 Future updates are on the way, bringing even more content to explore and master! Are you ready to lead the gang to victory? Join forces with friends, unlock powerful towers, and show off your skills in the ultimate tower defense showdown! 💥 Play TD Beans now and become the hero the Bean & friends need! NOTE: For mobile and tablet users double click on the tower to place it down. Tags: #Depreshed Bean #Bean #Five Nights at Freddy's #Tower #Defense #Fun

Last updated by the developer 4 Jun 2026, 17:18 UTC.

0
playing (measured 14 Aug 2026, 19:03 UTC)
7,180
lifetime visits
56%
liked (25 👍 / 20 👎)
40
favourites (5.6 per 1k visits)
31 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 19:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Coins
300 R$
Starter Pack
99 R$
King Diarhea Man
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome4,357 · 0.00% win
Beat Easy Difficulty! · progression349 · 0.00% win
Beat Medium Difficulty! · progression17 · 0.00% win
Beat Hard Difficulty! · progression10 · 0.00% win
Beat Nightmare Difficulty! · progression4 · 0.00% win
Achievement: Bean Builder · collection3 · 0.00% win
Achievement: Cant Touch This · progression3 · 0.00% win
Achievement: Bean Empire · collection2 · 0.00% win
Achievement: Tower Hoarder · collection2 · 0.00% win
Achievement: Strategic Overkill · collection2 · 0.00% win
Achievement: Denis The Menace · progression1 · 0.00% win
Achievement: Spudman · other1 · 0.00% win
Achievement: Close Call · other1 · 0.00% win
Achievement: Carry Me · other1 · 0.00% win
Achievement: Caitling Defeated · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

535654.517 August 2026 — 53 % liked6 September 2026 — 56 % liked17 August 20266 September 2026
2 measurements spanning 20 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 16:0256+3
17 Aug 2026, 15:5053first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.