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OPERATION RED ARCHIVE (BETA)

OPERATION RED ARCHIVE (BETA)

A Roblox experience owned by OP//RED_ARCHIVE.

ShooterENBlue ArchiveAnimeShooter

Description (written by the developer; not a statement by this register)

⚠️ DEVELOPMENT NOTE Although the game is still being developed, it's now a solo project and I won't promise a full fledged game or a completion date at this point, since I'm busy with irl work and no longer committed to this passion project. I'll still try to do what I can, but don't expect much. __________ A Blue Archive fanmade shooter game, heavily inspired by the events of Volume Final - "Where All Miracles Begin" Blue Archive (KR: 블루 아카이브; JP: ブルーアーカイブ) is epic anime RPG. __________ Tags: blue archive, BA, gacha, anime, shooter, pve, milsim, military, larp, kivotos

Last updated by the developer 9 Aug 2026, 10:20 UTC.

1
playing (measured 10 Aug 2026, 21:21 UTC)
46,551
lifetime visits
86%
liked (931 👍 / 149 👎)
3,471
favourites (74.6 per 1k visits)
31 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:213first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Investor I
1,000 R$
Big Supporter
500 R$
Cool Supporter
100 R$
Mini Supporter
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Threat Level Omega · progression1,406 · 9.1% win
Containment Protocol · other1,320 · 9.1% win
A Fine Addition To The Collection · collection352 · 0.00% win
["DISHONORABLY-DISCHARGED-AGAIN"] · other322 · 0.00% win
Cold Leadership · other170 · 9.1% win
Danger Close · other150 · 0.00% win
CODE: BUSHIDO · other132 · 0.00% win
[UNOBTAINABLE] G3T//J0LLY · other63 · 0.00% win
[UNOBTAINABLE] Trick or Dead · other2 · 0.00% win
[UNOBTAINABLE] Descartes Follower · other0 · 0.00% win
[UNOBTAINABLE] The Deserter · other0 · 0.00% win
[UNOBTAINABLE] Blood Sky · other0 · 0.00% win
First Responder · welcome0 · 0.00% win
[UNOBTAINABLE] ??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

869389.515 August 2026 — 93 % liked25 August 2026 — 93 % liked4 September 2026 — 93 % liked14 September 2026 — 92 % liked25 September 2026 — 87 % liked5 October 2026 — 86 % liked15 October 2026 — 86 % liked25 October 2026 — 86 % liked4 November 2026 — 86 % liked15 August 20264 November 2026
9 measurements spanning 80 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Nov 2026, 00:2386no change
25 Oct 2026, 00:2386no change
15 Oct 2026, 00:2086no change
5 Oct 2026, 00:1986-1
25 Sept 2026, 00:1987-5
14 Sept 2026, 20:3192-1
4 Sept 2026, 20:2093no change
25 Aug 2026, 18:5393no change
15 Aug 2026, 18:5293first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.