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🌴 The Ancient Isles 🌊

🌴 The Ancient Isles 🌊

A Roblox experience owned by Ancient Isles..

SurvivalENopen-world survivaltribal combatbase building

🌴 The Ancient Isles 🌊 is a survival experience created on 2024-10-31. It has accumulated 3,045,108 lifetime visits and 6,847 favorites. The game holds a 75% like percentage. Currently, zero users are playing. The experience focuses on open-world exploration, crafting, and tribal combat.

Description (written by the developer; not a statement by this register)

πŸ‘ Enjoying the game? Please Tap Like and Favorite to support us and help make it even better! 🌴 The Ancient Isles 🌊 Dive into an open-world survival adventure! Explore huge islands full of secrets, caves, and resources. Craft tools, build your dream base, and team upβ€”or take on other tribes to rule the land! 🚒 Shipwreck Discoveries: Search the shores for shipwrecks with rare loot. πŸ›‘οΈ Strategic Combat: Battle other players or defend against enemy tribes. 🏝️ True Freedom: Play your way on PC or Mobile. (Console coming soon!) πŸ“… Weekly Updates: Enjoy new features and content every week. πŸ”’ Private Servers: Keep your structures, items, location, animals, and more saved! πŸ”†1.5x EXP Every Weekend! (2x With 1.5x Essence Gamepass) ✨ Inspired By: Soybeen's BOOGA BOOGA and RandomB_oi's The Lost Sea. Start your journey today, and make your mark on 🌴 The Ancient Isles 🌊

Last updated by the developer 25 Jul 2026, 14:53 UTC.

0
playing (measured 10 Aug 2026, 21:47 UTC)
3,045,108
lifetime visits
75%
liked (1,478 πŸ‘ / 480 πŸ‘Ž)
6,842
favourites (2.2 per 1k visits)
31 October 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Double Mojo
999 R$
1.5x Essence
499 R$
Advanced Cosmetics
199 R$
Faster Chest Open
149 R$
Boulder
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome1,209,023 Β· 30.8% win
??? Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 β€” 75 % liked24 August 2026 β€” 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:4775no change
14 Aug 2026, 05:4675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.