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[💰NEW] Rent A Tent Tycoon

[💰NEW] Rent A Tent Tycoon

A Roblox experience owned by Rent A Tent.

TycoonENtycooncampingmanagement

Description (written by the developer; not a statement by this register)

✨Premium players earn 50% more money!✨ ⚡OFFLINE REWARD 🏕️ Build your tent camp 💰 Place tents and earn cash from homeless visitors 🧼 Clean dirty tents before they slow you down 👷 Hire cleaners and managers to automate work 🔥 Boost nearby tents with campfires 🐜 Stop insect infestations Controls: R - Rotate tent placement X - Exit placement mode

Last updated by the developer 11 Aug 2026, 17:56 UTC.

10
playing (measured 12 Aug 2026, 06:52 UTC)
15,802
lifetime visits
95%
liked (14,703 👍 / 828 👎)
9,952
favourites (629.8 per 1k visits)
31 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:5234first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pessi
999 R$
Never Dirty
999 R$
50% off
799 R$
Obsidian XR
799 R$
VIP
499 R$
Mr Best
449 R$
x2 Employees Equiped
449 R$
Faster Worker
249 R$
x2 Rank
249 R$
2x Income
249 R$
No Employee Sleep
199 R$
x2 Popularity
149 R$
Express Check In
149 R$
Instant Delivery
129 R$
Auto Collect
99 R$
Infinite Reroll
79 R$
Magic Hands
79 R$
Best Pack
69 R$
x2 Walk Speed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Open for Business! · welcome837,061 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83958916 August 2026 — 87 % liked26 August 2026 — 84 % liked5 September 2026 — 83 % liked15 September 2026 — 83 % liked25 September 2026 — 84 % liked5 October 2026 — 94 % liked15 October 2026 — 94 % liked25 October 2026 — 95 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 17:4895+1
15 Oct 2026, 17:4694no change
5 Oct 2026, 17:4594+10
25 Sept 2026, 17:3884+1
15 Sept 2026, 17:1983no change
5 Sept 2026, 17:1883-1
26 Aug 2026, 17:0784-3
16 Aug 2026, 17:0787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.