SURVIVOR
A Roblox experience owned by der's studio.
HorrorENasymmetric multiplayersurvival horrorobjective-based
Description (written by the developer; not a statement by this register)
[ PLEASE NOTE THAT THIS IS IN BETA!! EXPECT ALOT TO CHANGE ⚠ ] SURVIVORS: Team up with others to complete all your objectives, and survive until the end. Once all tasks are finished you can escape. KILLERS: Kill all of the survivors, and leave no one left standing. Do whatever it takes to win the round. Game Design: @DerBear30 Map & Models: @DerBear30, @2degreesLighter Programming: @DerBear30, @2degreesLighter
Last updated by the developer 16 May 2026, 19:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 21:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.