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Find & Sell  [🧸]

Find & Sell [🧸]

A Roblox experience owned by Metaverse Creators Tokyo.

SimulatorENshop simulatorcollectioneconomy

Find & Sell [🧸] is a simulator experience created on 2024-11-01. It has accumulated 6,762,762 lifetime visits and 32,246 favorites. The game holds an 82% like percentage. Currently, zero users are playing. The description notes updates including a Toy Area opened on 4/29/2025 and a Christmas area on 12/4/2025. Players find items to sell in their shop.

Description (written by the developer; not a statement by this register)

12/4/2025 🎅 Christas area Opend 4/29/2025 🧸 Toy Area Opened - A new Toy Area has opened! There’s your shop, but it has no products yet. Find items around the world and sell them in your shop! As your shop becomes busier, you’ll discover even rarer items. Find valuable products like fruits 🍌, vegetables🍅, and sweets🍫! Tags: Find & Sell, Find things, Shop Simulator

Last updated by the developer 30 Jul 2026, 19:14 UTC.

0
playing (measured 10 Aug 2026, 17:48 UTC)
6,762,762
lifetime visits
82%
liked (8,753 👍 / 1,935 👎)
32,191
favourites (4.8 per 1k visits)
1 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:481first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:0882no change
23 Aug 2026, 23:0782no change
13 Aug 2026, 23:0682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.