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Spinning Hangout! (BETA)

Spinning Hangout! (BETA)

A Roblox experience owned by SpinningDevs.

Social & hangoutENhangoutsocialroleplay

Description (written by the developer; not a statement by this register)

A Refreshing Experience! - No suggestive content! The first-ever casual hangout spot that breaks away from suggestive branding. Made in just over a month with (ir)regular updates! Explore & play the classic environment by breaking the swings, chatting with others, and finding any secrets... Any bugs or inappropriate behaviour can be reported through the game and transmitted to our community server! [Currently in an Open Beta - Rewrite progress will commence after the next update] TAGS: boys and girls hangout,club dancing,rp game,sprunki rp roleplay game,digital circus rp,roleplay,fun,funny game old outfits, classic outfits, • community • safe space • chill • cozy • social • friends • hangout • roleplay • gaming • anime • memes • fashion • cottagecore • pastel • wholesome • fun • inclusive • supportive art • vent • self-expression Vibe, Hangout, Retro, Vaporwave, Chill, SadVibes, Nation, Edgy, Aesthetic, Grun

Last updated by the developer 31 May 2026, 12:51 UTC.

0
playing (measured 13 Aug 2026, 13:37 UTC)
532
lifetime visits
75%
liked (12 👍 / 4 👎)
6
favourites (11.3 per 1k visits)
1 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 13:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Morph!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

July 24th. · other10 · 0.00% win
1805-n1l · other4 · 0.00% win
Strange... · other2 · 0.00% win
struck thrice! · progression0 · 0.00% win
struck twice! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.