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✨ God Tycoon ⚡

✨ God Tycoon ⚡

A Roblox experience owned by Leo Tycoons.

TycoonENtycooncombatcharacter customization

Description (written by the developer; not a statement by this register)

👋 Welcome to God Tycoon! ⛏️ Pick your favorite character and build your tycoon to become the best! ⚔️ Unlock gears and weapons to fight with others! ✨ Unlock cool effects and trails! 🏆 Get trophies completing tycoons! A trophy gives you +0.1 cash multiplier! ⭐ Like and favorite to support the game! 💵 Group members get +2,000 starting cash boost! https://www.roblox.com/groups/34905948 💵 Premium players get +2,000 starting cash boost & double jump! https://www.roblox.com/premium/membership

Last updated by the developer 2 Mar 2026, 20:35 UTC.

0
playing (measured 10 Aug 2026, 19:31 UTC)
2,059,546
lifetime visits
75%
liked (202 👍 / 69 👎)
189,653
favourites (92.1 per 1k visits)
1 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
1,499 R$
Triple Cash
549 R$
Force Field
349 R$
Mega VIP
299 R$
Automatic Turret
299 R$
Double Cash
299 R$
Rainbow Magic Carpet
239 R$
VIP
199 R$
Golden Dropper
159 R$
Golden Upgraders
149 R$
Rainbow Coil
149 R$
Auto Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,111,654 · 100.0% win
1 Trophy · other131,059 · 0.00% win
3 Trophies · collection65 · 0.00% win
6 Trophies · collection16 · 0.00% win
10 TROPHIES!! · collection8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.