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[🔥GUNBUYER] Drilltime - Trenches !!!

[🔥GUNBUYER] Drilltime - Trenches !!!

A Roblox experience owned by New Legacy Games.

RoleplayENopen-world crimegang roleplayvehicle combat

Description (written by the developer; not a statement by this register)

🌃 Look at the icons in the sky to find your way around. 🎮CONSOLE SUPPORT 🏠 HOMES 🚗 VEHICLES 💳 SWIPING 💼 JOBS AND MORE Tags: Bronx, Da Hood, Gang, Gta, FiveM, War, Ghetto, Comp, Good Game, Street, Streets, Role Play, Gun, Fight

Last updated by the developer 15 Jul 2026, 13:21 UTC.

0
playing (measured 11 Aug 2026, 01:20 UTC)
179,769
lifetime visits
81%
liked (344 👍 / 82 👎)
12,281
favourites (68.3 per 1k visits)
2 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Draco Spawner
1,400 R$
FULLY ARP [LIMITED]
1,200 R$
(❗LIMITED❗)Glock Switch Blue Button
900 R$
Draco 100 Round
650 R$
G19x Spawner
500 R$
(❗SALE❗) 300 ARG
500 R$
MCX T1
500 R$
X2 XP
450 R$
Faster Tomato Growing
400 R$
Planting Bonus
350 R$
(❗SALE❗) FN DRUM Beam
350 R$
Pouridge Time Shortner
250 R$
2X Duffle Bag
250 R$
Glock 22
250 R$
Pocket Knife Spawner
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome23,128 · 0.00% win
Respected Street Credit In True Crime Bronx ! · progression0 · 0.00% win
YOU HAVE ROBBED THE BANK · progression0 · 0.00% win
You Have Met A Developer Of The Game ! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.