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Basic'9 Remade

Basic'9 Remade

A Roblox experience owned by basic’9 land.

OtherENremakeclassicsupernatural

Description (written by the developer; not a statement by this register)

Remake of the original Basic'9 have a Supernatural Time! I m Balci

Last updated by the developer 26 Jan 2026, 13:52 UTC.

0
playing (measured 10 Aug 2026, 22:22 UTC)
468,212
lifetime visits
89%
liked (1,502 👍 / 185 👎)
3,527
favourites (7.5 per 1k visits)
2 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

you Won · progression27,823 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:5189no change
14 Aug 2026, 21:3989first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.