Spray It! [FIXES🛠️🐛🌟]
A Roblox experience owned by KS. Studios.
Sandbox & buildingENdrawingartpainting
Spray It! [FIXES🛠️🐛🌟] is a sandbox-building experience created on 2024-11-03. The game has accumulated 826,006 lifetime visits and 49,367 favorites. Currently, zero users are playing. The title holds a 64% like percentage. Developed by KS. Studios, the experience focuses on creative drawing and digital art within the Roblox platform.
Description (written by the developer; not a statement by this register)
🌟 Welcome to Spray It! Unleash your creativity and bring your imagination to life! Whether it's a charming doodle of a dog or an epic masterpiece of a snake, the canvas is yours to explore. 📝 Important Notice This game is brand new, so you might encounter a few bugs. Please help us improve by reporting any issues in our community servers. ⚠️ Rules & Guidelines Any actions violating Roblox's Terms of Service—such as exploiting or engaging in inappropriate behavior—will result in a ban. Let’s keep the creativity safe and fun for everyone! 🎨 A game by KS. Studios! Game Design: @BadKarmas_YT @pumpkindero (roblox) Programming: @BadKarmas_YT (roblox) Map Design: @7Devv (roblox) Original Game Idea: @DevShurikeno @HooferBevelops (roblox) Tags: Spray,Paint,Spray Paint,Draw,Art,Color,Speed,Fun,Cool,Colors,Map,City,Free,Drawing,Fun,Friends,Rainbow,Game,Paint
Last updated by the developer 8 Dec 2025, 01:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.