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The Madness [HORROR]

The Madness [HORROR]

A Roblox experience owned by Banana Gamez.

Description (written by the developer; not a statement by this register)

Your goal in this game is to collect all the badges btw it’s a horror game and also find the escape… Chapter 2-IS OUT!!! Halls??? Chapter 3-IS OUT!!!!!!

Last updated by the developer 6 Aug 2026, 17:28 UTC.

0
playing (measured 25 Sept 2026, 05:45 UTC)
612
lifetime visits
100%
liked (5 👍 / 0 👎)
3
favourites (4.9 per 1k visits)
4 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Sept 2026, 05:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

THE HALLS V.I.P
200 R$
V.I.P
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

I WANNA GO BACK HOME · welcome55 · 0.00% win
Crashed · progression45 · 0.00% win
MEET THE OWNER · welcome33 · 0.00% win
A New Start · welcome30 · 0.00% win
Into The Deep · progression23 · 0.00% win
Lost In Time · other22 · 0.00% win
Exotic Materials · other22 · 0.00% win
I'm Dead · progression21 · 0.00% win
Cheese, Cheese, Cheese · other20 · 0.00% win
No More Madness · other19 · 0.00% win
System Error · other18 · 0.00% win
Wacky Worlds · progression16 · 0.00% win
Intruder! · secret16 · 0.00% win
The Endless Void · progression15 · 0.00% win
Merry Christmas (LIMITED EVENT BADGE) · other15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.