ποΈ Robloxica
A Roblox experience owned by Robloxica Fan Club.
RoleplayENopen worldcrimecity life
Robloxica is a roleplay experience created on 2018-05-29. The game has accumulated 5,113,855 lifetime visits and 114,694 favorites. Currently, zero users are playing. The experience holds a 63% like percentage. It features open-world city action-adventure elements including role selection and vehicle purchases.
Description (written by the developer; not a statement by this register)
Welcome to Robloxica. Take a ride on a luxury yacht, buy an arsenal fit for an army, purchase exotic luxury cars and explore the city. With more ill-gotten gains than you'll know what to do with, the choice is yours! Pick your role and battle for money and power in this open world city action-adventure game! π€ Start your life as a citizen, criminal or police officer and get to work. π Plan heists and rob various locations around the city, arrest criminals or work a job. π΅ Hang out with friends at your apartment and listen to music. π° Purchase vehicles, weapons and real estate to build out your empire and CONQUER ROBLOXICA. Want to stay up to date on the latest news from Robloxica? π¦ Follow @Life_Blox for codes and sneak peeks! π₯ Join the official Robloxica Fan Club group!
Last updated by the developer 1 Aug 2025, 18:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Community wiki
A fan-maintained encyclopedia this game has grown β measured from Fandomβs API. Not affiliated with Fandom.