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NEW Blox Heroes

NEW Blox Heroes

A Roblox experience owned by Valhalla Labs.

AdventureEN2D platformerretroboss fights

NEW Blox Heroes is an adventure experience created on 2024-11-05. It currently has 27 players and 3,154,479 lifetime visits. The game holds 34,051 favorites and a 68% like percentage. The description indicates it features 2D platformer levels and boss fights within a Volcano Kingdom theme.

Description (written by the developer; not a statement by this register)

The Volcano Kingdom is taking over the world, and we need a hero to save the day! Begin your NEW Blox Heroes adventure through dozens of classic 2D platformer levels and boss fights to save the princess! 🗺️ Explore different retro worlds to find the princess! 💥 Fight bosses and enemies! 👥 Join friends on adventures! Note: New Blox Heroes is still in development. Expect frequent server shutdowns and potential data loss. Please contact the developers if you encounter any bugs or experience issues. 🔔Hit notify to hear when new updates come out! All content up to the end of Realm 1 is currently available for the public, and more content is coming soon!

Last updated by the developer 10 Aug 2026, 21:29 UTC.

27
playing (measured 11 Aug 2026, 00:02 UTC)
3,154,479
lifetime visits
68%
liked (3,369 👍 / 1,622 👎)
42,435
favourites (13.5 per 1k visits)
5 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:0235first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Invincibility Charm
400 R$
Coin Magnet
200 R$
Play as Roblox Avatar
120 R$
Super Character Pack
40 R$
Diamond Tracking Compass
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome1,842,749 · 70.7% win
Extinguish the Flame! · other233,087 · 10.2% win
End the Experiment! · progression24,047 · 1.8% win
Let's do this! · welcome13,280 · 19.1% win
🍕PIZZA!🔥 · other11,093 · 0.30% win
Completionist · progression2,134 · 0.10% win
🗿 Easter 2026! · secret1,518 · 0.00% win
Donator! · other281 · 0.00% win
Beta Early Access · welcome260 · 0.00% win
👑 Top Donator!! · other19 · 0.00% win
Alpha Early Access · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

676867.514 August 2026 — 68 % liked24 August 2026 — 68 % liked3 September 2026 — 68 % liked13 September 2026 — 68 % liked23 September 2026 — 68 % liked3 October 2026 — 67 % liked13 October 2026 — 67 % liked23 October 2026 — 67 % liked2 November 2026 — 68 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 05:3768+1
23 Oct 2026, 05:3767no change
13 Oct 2026, 05:3667no change
3 Oct 2026, 05:3567-1
23 Sept 2026, 05:3568no change
13 Sept 2026, 05:3468no change
3 Sept 2026, 05:3368no change
24 Aug 2026, 05:3268no change
14 Aug 2026, 05:3168first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.