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NEW Blox Heroes

NEW Blox Heroes

A Roblox experience owned by Valhalla Labs.

AdventureEN2D platformerretroboss fights

NEW Blox Heroes is an adventure experience created on 2024-11-05. It currently has 27 players and 3,154,479 lifetime visits. The game holds 34,051 favorites and a 68% like percentage. The description indicates it features 2D platformer levels and boss fights within a Volcano Kingdom theme.

Description (written by the developer; not a statement by this register)

The Volcano Kingdom is taking over the world, and we need a hero to save the day! Begin your NEW Blox Heroes adventure through dozens of classic 2D platformer levels and boss fights to save the princess! 🗺️ Explore different retro worlds to find the princess! 💥 Fight bosses and enemies! 👥 Join friends on adventures! Note: New Blox Heroes is still in development. Expect frequent server shutdowns and potential data loss. Please contact the developers if you encounter any bugs or experience issues. 🔔Hit notify to hear when new updates come out! All content up to the end of Realm 1 is currently available for the public, and more content is coming soon!

Last updated by the developer 10 Aug 2026, 21:29 UTC.

27
playing (measured 11 Aug 2026, 00:02 UTC)
3,154,479
lifetime visits
68%
liked (3,283 👍 / 1,575 👎)
35,000
favourites (11.1 per 1k visits)
5 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:0235first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Invincibility Charm
400 R$
Coin Magnet
200 R$
Play as Roblox Avatar
120 R$
Super Character Pack
40 R$
Multiplayer Early Access Pass
20 R$
Diamond Tracking Compass
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome1,760,325 · 64.2% win
Extinguish the Flame! · other222,743 · 10.5% win
End the Experiment! · progression22,251 · 1.8% win
🍕PIZZA!🔥 · other10,642 · 0.50% win
Completionist · progression2,003 · 0.10% win
🗿 Easter 2026! · secret1,511 · 0.00% win
Beta Early Access · welcome260 · 0.00% win
Donator! · other199 · 0.00% win
Let's do this! · welcome29 · 0.30% win
👑 Top Donator!! · other18 · 0.00% win
Alpha Early Access · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3268no change
14 Aug 2026, 05:3168first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.