💸$15,000 Glass Bridge (Squid Game Obby) 📈
A Roblox experience owned by Growing Tree Development.
ObbyENSquid GameGlass BridgeObby
💸$15,000 Glass Bridge (Squid Game Obby) 📈 is an obby experience created on 2024-11-05. The game records 11,693,226 lifetime visits and 339,345 favorites. It maintains a 91% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
Welcome to the [HARD] $15,000 Glass Bridge X! (Squid Game)! Will you cross the bridge to reach the treasure and help others? 🏆 Or will you choose to troll 😈 players? Benefits: 👥 Play with Friends for +15% more cash💸! 👑 Free VIP Access after 20 minutes! ⭐ PREMIUM Players get: Premium Tag and +15% more cash💰! Latest: New titles and trails 🥇New leaderboard! 🎭Guard Update! ♥️New (LIMITED TIME) Heart Crate Previous: 🔥Added daily Join Streak BOOSTS! (There are no limits) 📈10 Chest upgrades for up to 6x base treasure reward! 🎁Gamepass Gifting 📅New daily rewards (free gears) 🥇50 player leaderboards! Extra: ❓ Lucky Block: Play for 8 minutes to unlock ??? items! 🚁 Unlock the helicopter and reach the end with ease! ⏫ Titles and Boosts for group members! 🪜 Complete the obbies for rewards! Tags: free, survival, robux, obby, challenge, parkour, jump, gold, netflix, speed, fun, vip, admin
Last updated by the developer 8 Jul 2026, 10:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:19 | 91 | no change |
| 23 Aug 2026, 19:18 | 91 | no change |
| 13 Aug 2026, 19:17 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.