NZ鉄道 NZ Railway
A Roblox experience owned by NZ鉄道質問受付コミュニティ.
SimulatorENtrain simulationrailway managementvehicle physics
Description (written by the developer; not a statement by this register)
Featured on RobTrain! Thank you! I'm really grateful. Almost all trains are equipped with suspension (there are some issues currently being confirmed). This game may contain bugs or problems. If you have any concerns, please let us know at the NZ Railway Q&A Desk or the NZ Railway Group. << ⚠ Caution >> This game is free-drive, but some trains are operated by a system. Almost all scripts were created by Kazutchi using AI. All trains will derail if they go too fast. Please drive with care. We may shut down the game to apply updates to all servers. << Details >> We test, develop, and modify trains. Please see the in-game notice for details of the updates. --Credits-- Almost all GUI, vehicles, tracks, and station creation by Kazutchi Vehicles, tracks, and stations created by Shintsune Some icons, etc. by Google fonts Script created by ChatGPT Some UI components reference Material Design This game is jointly developed by Shintsune and Kazutchi. I'll do my best in game devel
Last updated by the developer 13 Aug 2026, 10:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 11:36 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.