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UNSTATIC

UNSTATIC

A Roblox experience owned by Unstatic Foundation.

AdventureENsurrealpuzzle-platformerexploration

Description (written by the developer; not a statement by this register)

In Unstatic, you find yourself in a mysterious, otherworldly realm composed of a series of surreal and mind-bending environments. Each "layer" is a self-contained world, vastly different in appearance, atmosphere, and challenges. As the protagonist, you must ascend from one layer to the next, solving puzzles, climbing up mountains and jumping across places, and meeting the inhabitants and discovering their story. FANMADE BANNERS BY: aerotheenafan Crimson Controls: (PC - CONSOLE - MOBILE) Double Jump: Space / ButtonA - Jump Button Sprint: Shift - Left1 - Sprint button Sit: Q-ButtonB - Sit Button Ludicrous Cane: R - ButtonY - Cane Button Disable UI: U - N/A Disable Overlays: Y - N/A Keep up with updates and announcements on our groups and socials. - Version: v1.5.1

Last updated by the developer 8 Aug 2026, 01:23 UTC.

0
playing (measured 11 Aug 2026, 09:35 UTC)
133,255
lifetime visits
93%
liked (1,995 👍 / 142 👎)
8,964
favourites (67.3 per 1k visits)
5 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

XXL Donation
250 R$
XL Donation
75 R$
Small Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Out of the Dirt · other38,604 · 84.2% win
Ponderer · other17,205 · 42.1% win
The Brain Reconstructed: Facade. · other16,454 · 0.00% win
One Touch Wonder · other13,896 · 21.1% win
The Red Horizon · other13,122 · 0.00% win
Cracks in the Creation · other11,922 · 0.00% win
The Brain Shattered: The Unfiltered. · other6,188 · 0.00% win
Little Guy · other6,069 · 0.00% win
From Storm to Storm · other6,062 · 0.00% win
Unfiltered Zen · other5,487 · 0.00% win
In The Cave · progression5,246 · 21.1% win
Temporary Home · other4,661 · 0.00% win
Staring Out Into Space · other3,413 · 21.1% win
'Free as a flower' · other2,532 · 0.00% win
We gotta escape this flood, too. · progression2,394 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 08:3493no change
15 Aug 2026, 08:3293first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.