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🔪 Mafia Simulator

🔪 Mafia Simulator

A Roblox experience owned by Mafia Simulator.

RoleplayENcrime roleplay1930s settinggang families

Description (written by the developer; not a statement by this register)

🕵️ Welcome to Mafia Simulator! Step into the dangerous world of the 1930s as you rise through the ranks of organized crime! In Mafia Simulator, you can join one of four notorious families: the Genovese Family, Gambino Family, Corleone Family, or become a Bodyguard. Engage in high-stakes activities like robbing banks, laundering money, and even taking out your enemies. 💰 Explore a gritty, crime-filled city where you can increase your notoriety, hang out in bars with your pals, and build your empire in this action-packed roleplaying experience. Join our communications server and get started today! Become part of the most feared mafia family and rule the city. Join the group here! https://www.roblox.com/groups/33329678/Mafia-Simulator#!/about 👍 LIKE THE GAME FOR MORE UPDATES! Tags: Roleplay, Crime, Simulator, 1920s, 1930s, Guns, MafiaRP, RP, Sim

Last updated by the developer 20 Jul 2026, 12:02 UTC.

0
playing (measured 11 Aug 2026, 20:06 UTC)
12,434
lifetime visits
69%
liked (47 👍 / 21 👎)
59
favourites (4.7 per 1k visits)
5 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Nonna Award · other14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

686968.516 August 2026 — 68 % liked5 September 2026 — 69 % liked5 October 2026 — 69 % liked16 August 20265 October 2026
3 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 21:2169no change
5 Sept 2026, 20:4869+1
16 Aug 2026, 20:4668first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.