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💣 PASS BOMB [2 Player Obby]

💣 PASS BOMB [2 Player Obby]

A Roblox experience owned by Abyssion.

ObbyENco-optimer mechanicobstacle course

💣 PASS BOMB [2 Player Obby] is an obby experience created on 2024-11-06. The game has accumulated 29,861,818 lifetime visits and 663,769 favorites. It maintains a 97% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Work with a teammate to ascend to the top! Except there's one catch; you have a bomb on a timer! You need to keep passing the bomb to make sure the timer doesn't reach 0! 💣 Pass the bomb between eachother 🏔️ Reach as high as you can 💥 If the timer reaches 0, you fail! Contributions by Dusckz

Last updated by the developer 10 Jan 2025, 17:13 UTC.

0
playing (measured 10 Aug 2026, 14:52 UTC)
29,861,818
lifetime visits
97%
liked (84,774 👍 / 2,253 👎)
663,653
favourites (22.2 per 1k visits)
6 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cupid Bomb
300 R$
Ragdoll Immunity
300 R$
Electro
298 R$
Extra Life
250 R$
Longer Fuse Time
200 R$
Kitty Bomb
145 R$
Hydrobomb
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome! · welcome15,484,743 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9723 August 2026 — 97 % liked2 September 2026 — 97 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3897no change
23 Aug 2026, 15:3197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.