Fruit Quest
A Roblox experience owned by Century Adventurers.
RacingENpirate adventurefruit abilitiesopen world RPG
Fruit Quest is a racing experience created on 2024-11-06. It has accumulated 781,068 lifetime visits and 25,505 favorites. Currently, one user is playing. The experience holds an 88% like percentage. The description mentions sailing, defeating pirates, and collecting fruits, though the listed genre is racing.
Description (written by the developer; not a statement by this register)
Set sail across vast oceans and embark on an epic adventure! 🏴☠️ Defeat pirates to earn powerful and stylish gear! 👣 Recruit followers with unique abilities to aid you in your journey. 🗡️ Explore every corner of the world to uncover hidden treasures. 🍊 Collect fragments to unlock "Fruits" that grant you extraordinary abilities. 👹 Face terrifying bosses in epic battles. 🤺 Challenge Speed Hunting to earn rare rewards. 🏆 Hunt down players from the bounty boards, earn rewards, and make your name legendary! Are you ready to embark on a journey full of danger, excitement, and unforgettable adventures? Tags: Open World, Action, Simulator, Sailing, Exploration, Adventure, RPG, Pirate, Fruit, PvP, Anime, Multiplayer
Last updated by the developer 30 Jun 2025, 12:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 17:35 | 88 | no change |
| 14 Aug 2026, 17:32 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.