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🦈 SHARK ATTACK BARRY'S PRISON RUN! (OBBY)

🦈 SHARK ATTACK BARRY'S PRISON RUN! (OBBY)

A Roblox experience owned by Roll Empire.

ObbyENPoppy PlaytimeObbyParkour

🦈 SHARK ATTACK BARRY'S PRISON RUN! (OBBY) is an obby experience created on 2024-11-06. It has recorded 7,969,308 lifetime visits and 48,398 favorites. The game holds a 39% like percentage. Currently, zero players are active. The description mentions 25 obstacles and a hard mode.

Description (written by the developer; not a statement by this register)

🦈 Make your way through 25 challenging Obstacles and make it to freedom. Once you beat the game on Easy mode why not challenge yourself to the HARD MODE. With more obstacles and traps to beat. 🔒 👍 Please leave a like and favorite if you enjoyed the game, and join the group if you want to see more games like this. 💰 Buying the gamepasses really helps me out! 💰 ----------------------------------------------------------- Tags: Poppy, Playtime, Escape, Obby, Fun, Easy, Ride into, Escape Poppy Playtime!, Mommy Long Legs, rainbow, long, popular, super, really, easy, fun, funny, mega, free, colorful, colors, color, colour, colorful, Obby obby, Escape Mommy Long Legs, Escape Mommy Long Legs, 2nd Chapter Poppy Playtime, Baldis Basics Parkour Obby, Obby, oby, obstacle, race, rainbow, obby, oby, obstacle, race, rainbow, long, popular, super, Parkour! Escape Fall Guys Ob Parkour Escape Fall Guys Obby Parkouris Baldouris Basi

Last updated by the developer 3 Feb 2025, 05:15 UTC.

0
playing (measured 12 Aug 2026, 16:53 UTC)
7,969,308
lifetime visits
39%
liked (173 👍 / 276 👎)
48,396
favourites (6.1 per 1k visits)
6 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL GAMEPASSES - FOREVER
1,500 R$
TELEKENESIS
699 R$
GodMode
599 R$
VIP - FOREVER
499 R$
Taser
399 R$
Candy Barry
399 R$
Jetpack
399 R$
OMEGA BLASTER - FOREVER
399 R$
GrappleGun
349 R$
GravityCola
299 R$
Barry
299 R$
SpeedCola
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!4,927,163 · 0.00% win
Stage 10 · progression669,208 · 0.00% win
Stage 20 · progression51,702 · 0.00% win
You Won! · progression32,684 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3913 August 2026 — 39 % liked2 September 2026 — 39 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 38–40 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:5339no change
13 Aug 2026, 21:5139first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.