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Safe Zone  πŸ”Š

Safe Zone πŸ”Š

A Roblox experience owned by we us studio.

Social & hangoutENsocial simulationmental health supportprivate chat

Description (written by the developer; not a statement by this register)

All the players are so toxic lately, welcome to the world without lies and bullying. You can meet new people and listen to their problems, or you can share your own problems with people and relax. You can go to a private room and talk privately with the new people you meet.

Last updated by the developer 5 May 2025, 15:19 UTC.

0
playing (measured 15 Aug 2026, 03:51 UTC)
770
lifetime visits
91%
liked (31 πŸ‘ / 3 πŸ‘Ž)
11
favourites (14.3 per 1k visits)
6 November 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 03:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
99 R$
Slap
99 R$
Cinnamoroll plushie
49 R$
Kuromi Plushie
49 R$
Kitty Plushie!
49 R$
My Melody Plushie
49 R$
Alien Plushie
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! Β· welcome103 Β· 0.00% win
Anime Badge Β· secret35 Β· 0.00% win
Completed Maze ! Β· progression33 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.