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Borak Hangout [BETA]

Borak Hangout [BETA]

A Roblox experience owned by Borak Explorers Hub.

Social & hangoutENsocial hangoutexplorationbeta

Description (written by the developer; not a statement by this register)

Welcome to Borak Hangout! Explore the map to uncover exciting surprises and endless entertainment. Bring your friends to hang out, discover secrets, and explore the world of Borak Hangout! Left CTRL for Sprint (PC Version.) To rejoin the game, type /rejoin Type /re, or /refresh to refresh your avatar. Type /char (username) to char someone's avatar! Some models were made by us, and others are credited to their original creators. We happily give full credit to the rightful owners. The game is still under development—stay tuned for updates and new features! If you encounter any bugs or issues, please feel free to share the details on the group wall. Your feedback is crucial to help us improve the game and create a better experience for everyone! Enjoy the experience and have a great time hanging out!

Last updated by the developer 9 Aug 2026, 18:19 UTC.

0
playing (measured 17 Aug 2026, 18:19 UTC)
1,289
lifetime visits
96%
liked (27 👍 / 1 👎)
15
favourites (11.6 per 1k visits)
6 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 18:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Carousel Operator
150 R$
Donation 100
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Tester · welcome185 · 0.00% win
Welcome! · welcome185 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.