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[🎄STRESS-TEST] Spiritborne

[🎄STRESS-TEST] Spiritborne

A Roblox experience owned by WorldSU.

Fighting & PvPENAvatar: The Last AirbenderFightingEarly Access

Description (written by the developer; not a statement by this register)

🔥🌊🌎💨 Welcome to Spiritborne! 🔥🌊🌎💨 Join the community server for information on future updates. Shutdown = Update Keep in mind this is an early phase of the game, so expect bugs. Also, stay tuned for future updates. This game is based on Avatar: The Last Airbender. Please give all credits to the founding creators of this show. CONTROLS: [W+W] - Sprint (Changeable) [LEFT CLICK] - Normal Punch [RIGHT CLICK] - Heavy Punch [M] - Meditate [N] - Rest NOTE: GAME IS STILL IN HARD DEVELOPMENT! Developer Credits: keovile, Omniiarc , bakiwyd

Last updated by the developer 11 Aug 2026, 17:05 UTC.

0
playing (measured 11 Aug 2026, 17:08 UTC)
13,917
lifetime visits
85%
liked (81 👍 / 14 👎)
190
favourites (13.7 per 1k visits)
7 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

premium
1,250 R$
Tester
700 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8516 August 2026 — 85 % liked26 August 2026 — 85 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 19:0485no change
16 Aug 2026, 19:0385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.