π Captive 2 π¨βπ» Escape the Killer!
A Roblox experience owned by Red Riptide.
HorrorENasymmetrical horrorsurvivalkiller vs survivors
Description (written by the developer; not a statement by this register)
Repair the reactors β‘, evade the killer π, bypass security π, and escape Captivity! SURVIVORS: Repair reactors scattered around and escape the facility at all costs. KILLER: Hunt down every survivor to kill them before time runs out. β VIP members earn +25% more & 2 extra slots! π Premium member get +25% more & 2 extra slots! π₯ Play with friends and earn +5% boost for every friend! π©Έ Join Red Riptide for exclusive rewards! A Twin Atlas Game
Last updated by the developer 11 May 2026, 05:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 12:03 | 74 | no change |
| 15 Aug 2026, 11:50 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.