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[💖Valentine's] Knife Game

[💖Valentine's] Knife Game

A Roblox experience owned by Knife Game Studio.

Fighting & PvPENValentine's EventPvP CombatKnife & Gun Mechanics

Description (written by the developer; not a statement by this register)

💖WHAT’S NEW 💖 Valentine's Event is Active 💖Collect the most hearts so you can get these items(they'll be rare) 🎁New Codes Fast-paced knife & gun combat — only one survives. 🔪 THROW KNIVES 🔫 SHOOT FIRST Your goal? Eliminate everyone. Be the last alive. 🎮 CONTROLS PC Knife: E = Throw | Click = Stab Gun: Click = Shoot Mobile Knife: Tap Screen = Throw Knife: Stab Button = Stab Gun: Tap = Shoot 👥 Join the group for updates & rewards! 🔎 Tags MM2, Murder Mystery, Assassin, Knife Game, Gun Game, PvP, Knife Vs Guns, Murderer Vs Sheriff

Last updated by the developer 14 Feb 2026, 01:10 UTC.

0
playing (measured 16 Aug 2026, 04:15 UTC)
5,038
lifetime visits
48%
liked (12 👍 / 13 👎)
28
favourites (5.6 per 1k visits)
7 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 04:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pixel Bundle
20 R$
Tidal Bundle
20 R$
VIP
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,867 · 0.00% win
Level 5 · progression38 · 0.00% win
Level 10 · progression10 · 0.00% win
Level 30 · progression3 · 0.00% win
Level 40 · progression3 · 0.00% win
Level 20 · progression3 · 0.00% win
Level 50 · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.