Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Easiest Obby 2

The Easiest Obby 2

A Roblox experience owned by Rooler's Games.

ObbyENobstacle courseparkourskill challenge

Description (written by the developer; not a statement by this register)

Welcome to The "Easiest" Obby 2! (The name may or may not be a lie) Complete 40 stages of increasing difficulty and prove your skill. Commands: /stage # - This command allows you to teleport any stage you have already beat. Inspired by: Impossible Obby, Insane Obby, and Time Taking Obby (A little bit of JTOH as well). If a song says "UNKNOWN SONG #" Then please tell me the song name in my group if you know it :D Make sure to Like 👍and Favorite ⭐ PRACTICE GAME: https://www.roblox.com/games/16641914031/The-Easiest-Obby-2-PRACTICE-GAME

Last updated by the developer 20 Sept 2025, 13:41 UTC.

0
playing (measured 12 Aug 2026, 03:37 UTC)
987
lifetime visits
62%
liked (8 👍 / 5 👎)
9
favourites (9.1 per 1k visits)
7 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Instant Respawn
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Zone 1 · progression51 · 0.00% win
Zone 2 · progression33 · 0.00% win
Zone 3 · progression21 · 0.00% win
Zone 4 · progression17 · 0.00% win
Zone 5 · progression13 · 0.00% win
Zone 6 · progression10 · 100.0% win
Zone 7 · progression6 · 0.00% win
You Beat The Easiest Obby 2 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.