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Avatar Rogue Benders

Avatar Rogue Benders

A Roblox experience owned by Avatar Rogue Benders.

RoleplayENAvatar: The Last AirbenderAction RPGSolo Developer

Avatar Rogue Benders is a roleplay experience created on 2024-11-07 by yessirdry. The game has accumulated 1,491,331 lifetime visits and 13,408 favorites. Currently, four users are playing. The experience holds an 88% like percentage. It features mechanics such as sprinting, dashing, and meditating. The developer notes that updates may be delayed due to solo development.

Description (written by the developer; not a statement by this register)

🔔 Shutdown = Update This game is developed by a solo developer, so updates may occasionally be delayed. Thanks for your patience and support! 🎁 Latest Codes (Check the description or community posts for active codes) 👥 Group Bonus Joining the group grants a +0.5 stat gain multiplier! 🎮 Controls W + W — Sprint Q + WASD — Dash M1 — Attack M2 — Heavy Attack M — Meditate X — Draw Water 🌊 About the Game Formerly known as Avatar Rogue Benders, this is a 6-year-old game. ⭐ Creator (yessirdry)

Last updated by the developer 4 Aug 2026, 04:44 UTC.

4
playing (measured 10 Aug 2026, 16:07 UTC)
1,491,331
lifetime visits
88%
liked (6,357 👍 / 904 👎)
13,553
favourites (9.1 per 1k visits)
7 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:074first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blue Fire
1,429 R$
Auto Meditation
1,200 R$
More Inventory Slots
500 R$
Npc Spawn Notifier
500 R$
Custom Hair Dlc
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing · welcome20,695 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:2088no change
14 Aug 2026, 12:2088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.