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Backrooms: Embrace Liminality

Backrooms: Embrace Liminality

A Roblox experience owned by Highest Peak Games.

HorrorENBackroomsPsychological horrorExploration

Description (written by the developer; not a statement by this register)

Trapped. Under HIS reign, you must survive. They call this labyrinth the "ever-changing void." The only reason you made it this far is because SHE wanted you to. Backrooms: Embrace Liminality is a game focused on exploration and survival. It offers a different take on typical Backrooms games, avoiding common formulas. Currently, there are 7 1/2 levels and 2 endings. Supports: 🖥️PC(Primary) | 📱Mobile | 🎮Console Join our community for an extra life and a stamina boost: https://www.roblox.com/communities/35355266/Highest-Peek-Games#!/about Tags: Backrooms, Horror, Psychological horror, Found footage, Liminal spaces, Lore /// This game is in Alpha. Features and lore are subject to change. v. 2.1.8.9

Last updated by the developer 2 Jan 2026, 22:28 UTC.

0
playing (measured 22 Aug 2026, 13:15 UTC)
2,449
lifetime visits
79%
liked (27 👍 / 7 👎)
88
favourites (35.9 per 1k visits)
7 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 13:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock all levels
160 R$
Night - Vision
100 R$
Bonus lives
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A loud buzz · welcome524 · 0.00% win
No-clip · progression364 · 0.00% win
A true og (unobtainable) · other194 · 0.00% win
Red rooms · welcome143 · 0.00% win
Unstable electricity · welcome111 · 0.00% win
Cramped corridors · progression88 · 0.00% win
Lemon · other58 · 0.00% win
High voltage · progression42 · 0.00% win
Tight security. · progression34 · 0.00% win
"Not all who wander are lost" -J.R.R Tolkien · welcome32 · 0.00% win
Poolrooms · progression32 · 0.00% win
2024 Christmas event(unobtainable) · other14 · 0.00% win
Cannon Ending 1 "The Singularity" · progression11 · 0.00% win
Meet a Dev! · other9 · 0.00% win
How was the fall? · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.