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[NEW!]SCARY TEACHER SCHOOL BREAKOUT!  (OBBY)๐Ÿ“

[NEW!]SCARY TEACHER SCHOOL BREAKOUT! (OBBY)๐Ÿ“

A Roblox experience owned by Developing Game's Obby Fun!!.

ObbyENscary teacherobstacle courseescape room

SCARY TEACHER SCHOOL BREAKOUT! (OBBY)๐Ÿ“ is an obby experience created on 2024-11-08. It has recorded 4,676,382 lifetime visits and 1,666 favorites. Currently, one user is playing. The experience holds a 31% like percentage. The description mentions escaping detention from Ms. Scary Teacher and Mr. Freaky across various obstacles.

Description (written by the developer; not a statement by this register)

SCARY TEACHER SCHOOL BREAKOUT! (OBBY)๐Ÿ“ Welcome to an exciting adventure called "DETENTION!" Meet MS. SCARY TEACHER, the toughest teacher in the school, who has decided to keep you in detention all weekend long. Thatโ€™s not fair at all! ๐Ÿ˜ซ But donโ€™t worry, weโ€™re here to help you BREAK OUT! ๐Ÿ’ช๐Ÿ”“ Explore this wild school filled with obstacles, tricky puzzles, and the ever-watchful Mr. Freaky. Your goal is to find a way to escape without getting caught! โš ๏ธ๐Ÿƒโ€โ™€๏ธ This game is available on consoles too, so you can enjoy the fun on your favorite gaming device! ๐ŸŽฎ๐Ÿ•น๏ธ (IF YOU ENCOUNTER ANY BUGS PLEASE LET US KNOW BY POSTING IT ON THE GROUP WALL. THANK YOU) If you had a blast playing the game, be sure to give it a thumbs up and add it to your favorites. ๐Ÿ‘๐Ÿ˜„

Last updated by the developer 2 May 2026, 11:00 UTC.

1
playing (measured 11 Aug 2026, 07:03 UTC)
4,676,382
lifetime visits
31%
liked (128 ๐Ÿ‘ / 281 ๐Ÿ‘Ž)
1,669
favourites (0.4 per 1k visits)
8 November 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:031first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

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299 R$
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250 R$
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200 R$
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200 R$
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200 R$
Portal Gun!!
200 R$
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150 R$
KORBLOX MORPH!
149 R$
PUMPKING MORPH!
149 R$
Heart Balloon!
100 R$
VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

WELCOME!! ยท welcome3,013,211 ยท 100.0% win
WINNER! ยท progression6,206 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

3114 August 2026 โ€” 31 % liked24 August 2026 โ€” 31 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 30โ€“32 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:0731no change
14 Aug 2026, 02:0631first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.