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Obby With Friends :) [Small update]

Obby With Friends :) [Small update]

A Roblox experience owned by EliteMM2 Fans Official Group.

ObbyENobstacle courseadmin rolesmultiplayer

Description (written by the developer; not a statement by this register)

Welcome! Tip: no Music Chances Of Getting Admin: VIP: 15% Mod: 10% Admin: 5% HeadAdmin: 1% Owner V1: 0.1.5% Owner V2: 0.1.4% Owner V3: 0.1.3 Owner V4: 0.1% Owner V5: 0%

Last updated by the developer 18 Apr 2026, 14:28 UTC.

0
playing (measured 15 Aug 2026, 17:20 UTC)
1,907
lifetime visits
75%
liked (12 👍 / 4 👎)
2
favourites (1.0 per 1k visits)
8 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 17:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Pre-order] Private server+
900 R$
Never miss out on secrets
520 R$
Season 1 Pass
500 R$
[Pre-order] Early access to Season 2
150 R$
Teleport
75 R$
Never miss out on a game
50 R$
Donate 10 robux
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You have joined The most Weird game Ever!0 · 0.00% win
Congratulations On hitting Obby 1!0 · 0.00% win
Congratulations On hitting Obby 2!0 · 0.00% win
Congratulations On hitting Obby 3!0 · 0.00% win
Congratulations On Hitting Obby 4!0 · 0.00% win
Congrats On hitting Obby 5!0 · 0.00% win
Congratulations On Hitting Obby 6!0 · 0.00% win
Congratulations On Hitting Obby 7!0 · 0.00% win
Congratulations On Hitting Obby 8!0 · 0.00% win
Congratulations On Hitting Obby 9!0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.