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👁️ Handwashing (Mouthwashing RP + Hangout)

👁️ Handwashing (Mouthwashing RP + Hangout)

A Roblox experience owned by The Afton Archive.

RoleplayENMouthwashing IPPsychological HorrorRoleplay

Description (written by the developer; not a statement by this register)

Inspired by the game Mouthwashing, created by Wrong Organ on steam! Credits: Building: Manglesque + BaIIorahh Scripting: Ballorahh + OldTimeSpring + NBA_NFL12 This game is still a WIP, thank you for playing! Mouthwashing, Psychological horror, Roleplay, Hangout, Curly, Jimmy, Anya, Daisuke, Swansea, Polle, Tulpar, Mouthwashing Hangout, Mouthwashing Roleplay, RP

Last updated by the developer 8 Aug 2025, 22:44 UTC.

0
playing (measured 13 Aug 2026, 06:15 UTC)
259,094
lifetime visits
97%
liked (1,145 👍 / 32 👎)
3,200
favourites (12.4 per 1k visits)
9 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

237 days remain... · other60,570 · 0.00% win
Its... handwash? · other27,361 · 0.00% win
Break in · other24,651 · 0.00% win
Cut the cake · other10,248 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9715 August 2026 — 97 % liked14 September 2026 — 97 % liked24 October 2026 — 97 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 06:3897no change
14 Sept 2026, 04:3497no change
15 Aug 2026, 02:1897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.