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Stitch Tycoon - 2 Player

Stitch Tycoon - 2 Player

A Roblox experience owned by Robux Tycoons.

TycoonENLilo and Stitch2 Player Co-opBusiness Empire

Description (written by the developer; not a statement by this register)

🌟 Welcome to 2 Player Lilo and Stitch Tycoon! 🌟 🎉 Your progress is saved! Come back anytime to keep building your massive business empire! 😊 👫 Partner with a friend to grow your wealth, become a RICH BILLIONAIRE, construct towering skyscrapers, unlock exclusive items, and much more! ⚠️ Note: This game may lag on older devices. Consider making a VIP server for just 10 ROBUX to enjoy a smoother experience! ✨ Group Perks: Get free cash, a speed boost, and claim cash crates! Join here! - https://www.roblox.com/groups/34915632 👑 Premium Perks: Extra speed, extra jump, and exclusive chat tags! [TAGS]: 2 Player Princess Tycoon, Princess, 2 Player, Castle Princess, 2 Player Girls Tycoon, Girls and boys tycoon, TYCOON Lucky Block LUCKY BLOCK ???? Blocks Tycoon 2 Players Two Player Lucky Block Tycoon Lucky Block Battle Arena Attack, Robex, Rich, Robux

Last updated by the developer 9 Aug 2025, 02:44 UTC.

2
playing (measured 10 Aug 2026, 17:32 UTC)
330,351
lifetime visits
95%
liked (655 👍 / 37 👎)
59,485
favourites (180.1 per 1k visits)
9 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
1,499 R$
All Gears
999 R$
Demon Pack
399 R$
Angels Pack
399 R$
Golden Upgrader +
275 R$
Fire Pack
250 R$
VIP
250 R$
x2 Cash
199 R$
Fun Pack
199 R$
Golden Upgrader
175 R$
Golden Dropper
175 R$
Auto Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome185,323 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9515 August 2026 — 95 % liked25 August 2026 — 95 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:3795no change
15 Aug 2026, 00:2195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.