SWISH! [BETA]
A Roblox experience owned by a nameless studio.
Last updated by the developer 10 Aug 2026, 23:55 UTC.
16
playing (measured 11 Aug 2026, 01:45 UTC)
48,895
lifetime visits
68%
liked (145 👍 / 67 👎)
285
favourites (5.8 per 1k visits)
9 November 2024
created (per Roblox)
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:45 | 34 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
VIP
699 R$2x Coins
499 R$Private Arena
399 R$Captain Boost
149 R$Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 03:31 | 68 | -1 |
| 15 Oct 2026, 03:30 | 69 | -1 |
| 5 Oct 2026, 03:30 | 70 | no change |
| 25 Sept 2026, 03:23 | 70 | no change |
| 15 Sept 2026, 03:23 | 70 | no change |
| 5 Sept 2026, 03:23 | 70 | -1 |
| 26 Aug 2026, 03:22 | 71 | +1 |
| 16 Aug 2026, 03:22 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.