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🥳Beat A Tower🥳[BIG ABUSE SOON?]

🥳Beat A Tower🥳[BIG ABUSE SOON?]

A Roblox experience owned by ProjectRich Studios.

Tower defenseENTower DefenseObbySpeedrun

Description (written by the developer; not a statement by this register)

New update will published in 2026 Year Now Admin Abuse is EVERY Sunday (16:00 UTC) -- 🤨Beat A Tower is a game where you can train your tower skills by passing any difficult towers -- 🥳Some changes on 10 Dec. Added New Admin Abuse Cooldown! Added OP Admin Crate, that opens on Admin Abuse ( Opens for 30 mins and gives 25 coins per use ) ------------ 🥳 You can speedrun towers and show that on social media! -- 🤨Ultimate Boost gamepass -> Gives powerful boosts ( Forever ) 😏Extra Towers Gamepass -> (Opens Vip location) gives a permission to beat unique obbies and the vip location includes the speedpad (30 speed) 🥳The Command User Gamepass --> Gives admin pannel with only "Command User" Commands -- 😋Premium Players --> Special Premium room with coin (Gives 15 C$, respawning every 5min)

Last updated by the developer 28 Apr 2026, 06:28 UTC.

0
playing (measured 7 Sept 2026, 15:00 UTC)
2,410
lifetime visits
89%
liked (8 👍 / 1 👎)
0
favourites
9 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Command User upgrade
100 R$
Extra Towers
50 R$
Ultimate Boost ( Forever! )
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Boat · secret40 · 0.00% win
John Doe ( Limited ) · progression7 · 0.00% win
1x1 ( Limited ) · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.