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🐜 Ants 3 [Scorpion Morph Pass]

🐜 Ants 3 [Scorpion Morph Pass]

A Roblox experience owned by Appaito Ants.

SimulatorENcolony simulationinsect survivalmultiplayer strategy

Ants 3 [Scorpion Morph Pass] is a simulator experience created on November 9, 2024. The game has accumulated 4,226,550 lifetime visits and 18,532 favorites. Currently, 18 players are active. The title maintains a 93 percent like percentage. It features colony building and role selection within a simulated insect environment.

Description (written by the developer; not a statement by this register)

Step into the tiny but thrilling world of ants! 🌍 Build your colony, gather resources 🍂, and defend your nest from dangerous predators 🕷. Choose your role: Ant: 🛠 Worker 🛡 Soldier 👑 Queen And more! Explore vast environments, from dense forests 🌲 to underground caves ⛏ filled with treasures and dangers. Team up with other players, form alliances 🤝, and battle rival colonies ⚔. Every choice matters in your quest for survival. Can your colony become the strongest in Ants 3? Join the adventure today! Step into a strange and fascinating world beneath the soil, where the life of insects, bugs, and other tiny creatures thrive. From ants, beetles, and butterflies to spiders, scorpions, and mantises, the undergrowth is alive with wild activity. Build and expand your own ant colony—dig tunnels, hatch eggs, raise larvae, and protect your queen. Work together as a team to survive against threats like wasps, and termites while exploring gardens, sandboxes, and mysterious spiderwebs.

Last updated by the developer 10 Aug 2026, 15:45 UTC.

18
playing (measured 10 Aug 2026, 18:07 UTC)
4,226,550
lifetime visits
93%
liked (25,479 👍 / 1,818 👎)
19,177
favourites (4.5 per 1k visits)
9 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:076first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[🪲] SCORPION [PERMANENT]
5,000 R$
[🪲] LEAF BUG [PERMANENT]
3,500 R$
[🪲] POTATO BEETLE [PERMANENT]
2,500 R$
[🪲] LADYBUG [PERMANENT]
1,911 R$
[🪲] STAG BEETLE [PERMANENT]
1,500 R$
VENOM ATTACK [PERMANENT]
1,350 R$
FIRE BITE ATTACK [PERMANENT]
1,200 R$
[🪲] RHINO BEETLE [PERMANENT]
1,000 R$
SUPER FAST AUTOFEED [PERMANENT]
800 R$
MORE DAMAGE [PERMANENT]
500 R$
DIG FASTER [PERMANENT]
499 R$
MORE STAMINA [PERMANENT]
450 R$
BUILD FASTER [PERMANENT]
400 R$
FASTER REGENERATION [PERMANENT]
400 R$
FOOD CAPACITY+ [PERMANENT]
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Ants 3! · welcome1,668,963 · 100.0% win
10 Kills · other22,199 · 0.30% win
50 Kills · progression4,175 · 0.30% win
100 Kills · progression1,669 · 0.30% win
250 Kills · progression403 · 0.00% win
500 Kills · progression148 · 0.00% win
1000 Kills · progression41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked13 September 2026 — 93 % liked23 September 2026 — 93 % liked3 October 2026 — 93 % liked13 October 2026 — 93 % liked23 October 2026 — 93 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:0693no change
13 Oct 2026, 03:0593no change
3 Oct 2026, 03:0593no change
23 Sept 2026, 03:0493no change
13 Sept 2026, 03:0493no change
3 Sept 2026, 03:0393no change
24 Aug 2026, 03:0293no change
14 Aug 2026, 03:0193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.