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MegaBloxxers [PROTOTYPE]

MegaBloxxers [PROTOTYPE]

A Roblox experience owned by -Vista Studios-.

ShooterENMegamanPvPDeathmatch

Description (written by the developer; not a statement by this register)

megaman pvp game or something controls click to use held tool (B button on mobile, some require holding) move to move jump to jump q/e (L/R on console) to switch tools credit capcom - creating megaman cyberjokey - making literally most of the game lerife - extra scripting cutmanmike - creating megaman 8 bit deathmatch, the main inspiration for this game (check it out, its really cool) note: this game is non-profit, all transactions are restricted to optional donations and cosmetic items useless tags megaman, mega, man, fps, shooter, game, toilet, skibidi, obby, fight, gun, action, free, game, sigma, roleplay, hangout, find, find the, morph, play, battle, arena jail, escape, sell, pls, donate, vista, vista studios, nes, classic, old, protoman, bass, fisch, rng, td, simulator, pet, sim, go, luck, r6, r15, mic, microphone, talk, chat, deathmatch, team, teams, murder, mystery, 2, ragdoll, engine, free, for, all, f2p

Last updated by the developer 30 Aug 2025, 15:14 UTC.

0
playing (measured 13 Aug 2026, 13:22 UTC)
13,916
lifetime visits
96%
liked (176 👍 / 7 👎)
217
favourites (15.6 per 1k visits)
9 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 13:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Typer · other5,494 · 100.0% win
Hey, I'm Driving Here! · other532 · 0.00% win
Double Up · collection519 · 0.00% win
Crazy Nitro · other471 · 0.00% win
The Last Energy · progression53 · 0.00% win
Wrong Game · other43 · 0.00% win
I Wanna Be The Traveler · progression13 · 0.00% win
30 Lives · other4 · 0.00% win
The Sky's The Limit · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9616 August 2026 — 96 % liked25 September 2026 — 96 % liked15 October 2026 — 96 % liked16 August 202615 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 19:3796no change
25 Sept 2026, 19:3496no change
16 Aug 2026, 19:0396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.