The Grinch Tycoon - 2 Player
A Roblox experience owned by Robux Tycoons.
TycoonENGrinch IPHoliday/Christmas Theme2-Player Co-op
The Grinch Tycoon - 2 Player is a tycoon experience created on 2024-11-09. It has accumulated 1,008,513 lifetime visits and 156,537 favorites. The game holds a 96% like percentage. Currently, zero users are playing. The description highlights cooperative gameplay, VIP server options, and group perks.
Description (written by the developer; not a statement by this register)
🌟 Welcome to 2 Player The Grinch Tycoon! 🌟 🎉 Your progress is saved! Return anytime to keep building your holiday empire! 😊 👫 Partner with a friend to grow your wealth, become a RICH BILLIONAIRE, build festive towers, unlock exclusive holiday items, and more! 🎄 Note: This game may lag on older devices. Consider making a VIP server for just 10 ROBUX to enjoy a smoother experience! ✨ Group Perks: Get free cash, a speed boost, and claim holiday cash crates! Join here! - https://www.roblox.com/groups/34915632 👑 Premium Perks: Extra speed, extra jump, and exclusive chat tags! [TAGS]: 2 Player Grinch Tycoon, Christmas Tycoon, Holiday Tycoon, Grinch, Christmas, 2 Player, Castle, 2 Player Christmas Tycoon, Holiday Adventure, Santa, Snow, Winter, Festive, Princess, Girls and Boys Tycoon, TYCOON, Lucky Block, LUCKY BLOCK, ???? Blocks, Tycoon, 2 Players, Two Player, Lucky Block Tycoon, Lucky Block Battle, Arena Attack, Robex, Rich, Robux
Last updated by the developer 10 Dec 2025, 08:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.