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(FIRC) Fusion.INC Research Complex [ALPHA 0.6]

(FIRC) Fusion.INC Research Complex [ALPHA 0.6]

A Roblox experience owned by Integron.INC Studios.

SimulatorENsimulationreactor managementalpha test

Description (written by the developer; not a statement by this register)

Events: startup/startup fail, "freezedown", meltdown and shutdown/shutdown This is a place of Fusion Incorporated, there is absolutely everything here. It's a place where you can create things that I don't understand! But most importantly, you can control the reactor here!! If you want to visit this place, then come to this address . . . [REDACTED: No one gets in here or leaves... This is a place where there is no exit or entrance. . .] Attention! The game has a test version! It has a lot more content, BUT it has bugs. Here is the link to the test game: https://www.roblox.com/games/134191378443927/Fusion-INC-TEST-PLACE Tags: Core, reactor, complex, FIRC, robertus, idk, FUSION, nuke, mister, bombastic.

Last updated by the developer 11 Jun 2026, 02:06 UTC.

0
playing (measured 12 Aug 2026, 01:16 UTC)
5,661
lifetime visits
76%
liked (31 👍 / 10 👎)
79
favourites (14.0 per 1k visits)
10 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MINI CORE STATUS
40 R$
Speed COIL
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO FUSION INС! · welcome1,046 · 0.00% win
ALPHA TESTER · other1,027 · 0.00% win
STARTUP · welcome83 · 0.00% win
STARTUP FAIL · other60 · 0.00% win
SHUTDOWN · other48 · 0.00% win
MELTDOWN · other48 · 0.00% win
CRITICAL OVERLOAD · other43 · 0.00% win
WHAT!? DELTA??!!!! · other33 · 0.00% win
lost era... · secret32 · 0.00% win
FREEZEDOWN · other21 · 0.00% win
SHUTDOWN ERROR · other20 · 0.00% win
PROJECT FUSION · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757675.517 August 2026 — 75 % liked16 October 2026 — 76 % liked17 August 202616 October 2026
2 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 23:0276+1
17 Aug 2026, 20:1975first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.