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[🎸BOY] 2000+ Avatar Outfits Ideas💡

[🎸BOY] 2000+ Avatar Outfits Ideas💡

A Roblox experience owned by Seasonal Trends.

RoleplayENavatar customizationoutfit shopaesthetic styles

The Roblox experience [🎸BOY] 2000+ Avatar Outfits Ideas, categorized under roleplay, was created on November 10, 2024. It has accumulated 3,268,292 lifetime visits and 190,559 favorites. The game maintains an 82% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🎸👦🏻 All Styles Boy Outfit Ideas | 2500+ Boy Outfits to Explore! 👦🏻🎸 ⭐ NEW! Enjoy a smooth, lag-free experience with your FREE private server! 🌟 🛍️ Discover a wide range of trendy outfits from emo and soft boy to Y2K and streetwear styles! Perfect looks for every occasion that stay in your inventory forever! 🛒💖 🔗 Like & favorite the game if you love the styles, and stay tuned for fresh outfit drops! 👍✨ ❗ Note: Many outfits are community-made. If you spot your design and want it removed, please contact us! 💬 🔧 - Created by @yyujies 💻 - Scripted by @dundale 🏷️ Tags: Outfit Shop , Outfit Store , Outfit Ideas , Steal Outfits , Hair Combo , Catalog , Outfit Loader , Fits , Matching Outfits , Try on , Outfits , Matching , Hair , Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood , dh style , ideas , tt , dh , Girl Outfit Ideas, Girl, Gothic , Emo , Grunge , Harajuku , realistic , NYC , Y2k , halloween , christmas , xmas, boy , dahood , Catalog creator

Last updated by the developer 21 Mar 2026, 13:58 UTC.

0
playing (measured 10 Aug 2026, 18:30 UTC)
3,268,292
lifetime visits
82%
liked (2,683 👍 / 601 👎)
191,344
favourites (58.5 per 1k visits)
10 November 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:302first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You joined! · welcome2,010,919 · 100.0% win
First purchase! · other242,538 · 27.6% win
Met the owner! · social46 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked13 September 2026 — 82 % liked23 September 2026 — 82 % liked3 October 2026 — 82 % liked13 October 2026 — 82 % liked23 October 2026 — 82 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 05:1882no change
13 Oct 2026, 05:1782no change
3 Oct 2026, 05:1682no change
23 Sept 2026, 05:1682no change
13 Sept 2026, 05:1582no change
3 Sept 2026, 05:0882no change
24 Aug 2026, 05:0782no change
14 Aug 2026, 05:0682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.