[MAGIC🪄] Omega Rune Incremental 2
A Roblox experience owned by StellarScript.
TycoonENincrementalrarity collectionleaderboards
Description (written by the developer; not a statement by this register)
Welcome to Omega Rune Incremental 2! In this game your objective is to open Runes, and discover new features to get as much money as possible and get to the top! How to play: 💰Collect Money 🍀Open Runes to boost Money ♻️Rebirth to boost your Money even more 🔮Discover features that boost your stats 🍀Find Secret and Omega Rarity Runes that save on Rebirth 💎Buy Upgrades and collect Rewards to boost your Luck 🔮Collect crystals to boost your Money! 🥇Become the richest player and top the leaderboards! 📌Premium users get x1.2 more Luck 📌Join our group for +3 Luck 📌Join our communications server for +2 Bulk
Last updated by the developer 29 Jun 2026, 14:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 22:51 | 88 | no change |
| 14 Aug 2026, 22:38 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.