*SUPER* Tic Tac Toe 🧠
A Roblox experience owned by Bored Tornado.
PuzzleENstrategymultiplayerboard game
Description (written by the developer; not a statement by this register)
*Super* Tic Tac Toe! UPDATE: > New UI > Match replay system > New music and music system This game requires the brain power of Chess but the mechanics of a regular Tic Tac Toe game across 81 squares. Compete with friends and members of the community to battle for places on the leaderboard (ideally in the winning section). HOW TO PLAY: > The first player can play first move anywhere in any of the 9 sections. > Depending on where that player plays their first move, the next player plays in the correlating section. E.g, if I place in the middle left square, you must play in the middle left section. > To capture one section, you must get three squares in a row. > To win the game, you must get three sections in a row. Note: If a player is sent to a section that is drawn or claimed, the next player can play in any remaining section. TO COME: > Bots > Tutorials > Shop
Last updated by the developer 18 Nov 2025, 08:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Oct 2026, 12:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.